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METU Odyssey

METU Nature App

Metu Odyssey is a mobile game that aims to teach users about the nature and creatures of Metu in a fun way.

Year

2023

Role

Product Designer

  • Live Location

    Nature Exploring Game

    Third Person View

    Explore METU Nature

    with Us

  • Complete the Mini Game

    Go to Icon

    Unlock Achievements

    Be Careful with Your

    Energy

    Earn Points

  • Click and Reach the Game Menu

    CHRISTMAS

  • My Avatar

    Your profile

    Check your friends achi

  • evements

    Adjust Your Avatar

It was aimed to convey METU nature to users in a better way by making a game design. The main purpose of the game is to teach users about the determined creatures on campus by visiting METU nature. As users approach the probable locations of the creatures, icons can appear on the screen according to the creature type. If users can successfully complete random mini-games, they will be able to get that creature as an achievement.

Purpose of the Project

The information architecture of Metu Odyssey is designed to support an immersive and educational user experience that seamlessly integrates exploration with interactive gameplay. The goal is to provide users with clear navigation, intuitive interactions, and a logical flow that enhances their journey through METU’s rich natural environment.

Information Architecture

Metu Odyssey's interface screens were designed to make it easier for users to explore METU's natural life and interact with creatures. It was tried to reflect to users that this application is both a game-playing and informative application.

Wireframes

The onboarding screens of the Metu Odyssey application were designed to introduce new users to the concept of the game and encourage them to explore. These pages aimed to make users discover METU's natural life, feel the fun and competitive side of the game, and feel the environmental benefits of the game.

Onboarding Screens

The center of the screen features an avatar representing the user, showing the user’s current location on the map, surrounded by various iconic symbols that can be discovered throughout the campus. These symbols represent creatures or information points in the user’s immediate vicinity, with each symbol referring to a specific type of creature or plant.

The top of the home screen displays information about the user, such as their energy level, points collected, and in-game currency. These elements make it easy for the user to track their in-game progress.

Main Screen

On the bottom left, there is a home icon where you can click on it to see your friends' in-game interactions. On the bottom right, there is a profile icon where you can click on it to make some adjustments and see some information. By clicking on the icon in the center, you can access other features in the game such as the market, achievements, etc.

When the user approaches the probable location of the animals in the game, they must click on the icon that appears on the screen and successfully pass the mini-game that appears randomly in the game in order to win that animal.

Catching a creature

On the Achievement page, the user can view the animals they have and have not achieved and access their information. On the Leaderboard page, users can view who has caught the most animals and collected the most points monthly.

Achievement and Leaderboard

The location of the natural areas that must be seen related to METU is displayed on the route screen and when you click on the location, the route directs you to that location.

Route

On the profile page, users can access information such as their level, the number of achievements, and which routes they have visited. On the My Avatar page, they can customize their avatars with clothes purchased from the market.

Profile Page and My Avatar

In the in-game market, users can earn coins by completing certain tasks, and with these coins they can buy clothes to personalize their avatars. On the Energy Trade page, users can exchange the points they earn for energy, which gives them the chance to earn more points.

Market and Energy Trade

Metu Odyssey’s design system has been carefully crafted to ensure a user-centric experience and visual cohesion. This design system allows users to easily navigate through all screens within the app, while also allowing developers and designers to maintain visual consistency when adding new features.

Design System

Typogrophy

Buttons

Icons

Color Palette

Typogrophy

Buttons

Icons

Color Palette

METU


ODYSSEY

Click to see final prototype

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Fatih Eren Yalçın

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